This is the Memphis World Game made with Leonardo Pellegrino.
The goal of this game was to learn how to use Unity and create a simple game where a ball was evolving into a univers we had to define.
We decided to create a visual game based on the Memphis Design movement from the 80’s.

This video game was created with Cinema4D for the shapes, Illustrator for the patterns and Unity for the all setting of the game.
Memphis World            
Lucie Corbasson & Leonardo Pellegrino
Unity 2016
United Kingdom




Nice to meet you :)
London, UK.